PixPoly

Quick demo

Setting up a character from start to finish

18:32

A demo with no commentary: a character set up from A to Z with Locomotion Framework, from its creation to its weapons. See everything the plugin does in a few minutes, before going into detail with the step-by-step tutorials.

Chapters

  1. 0:00Character Factory: creating the character
  2. 0:35Forward: moving-ahead animations
  3. 5:20Jump: jump animations
  4. 7:00Strafe: sideways movement animations
  5. 10:20Traversal: getting over an obstacle
  6. 12:00Crouch: moving while crouched
  7. 15:00Foot Placement: planting the feet on the ground
  8. 15:49Weapon animations

This video shows a complete setup, with no voice-over: a character starts from scratch and becomes fully playable, following the same order as the documentation. It gives you the big picture; each step is then explained in detail in the step-by-step tutorials.

To understand each setting, follow the narrated tutorials: they go through these steps one by one, in order.

What the demo shows

StepDetailed tutorial
Character Factory: creating the character and its filesTutorial 01 — Character Factory
Forward: walk, run, sprint, starts, stops and pivotsTutorial 03 — Forward mode
Jump: jumps and landingsTutorial 06 — Jump mode
Strafe: camera-facing movementTutorial 04 — Strafe mode
Traversal: getting over obstaclesTutorial 07 — Traversal
Crouch: crouched locomotionTutorial 08 — Profiles: Crouch
Weapon animationsTutorial 09 — Profiles: weapons

Foot Placement

The demo also shows Foot Placement, which plants the character’s feet on the ground. It does not have a narrated tutorial yet: it will be covered in an upcoming video.

All tutorials